The Fourth International Conference on Creating, Connecting and Collaborating through Computing (C5 2006)

C5 2006
January 26 - 27, 2006
University of California, Berkeley, USA

 

Advance Program

Day 1: January 26, 2006

  Sibley Auditorium Room A Room B
8:30 - 9:00
Opening Remarks
Makoto Nagao and Alan Kay (Honorary Co-Chairs)
   
9:00 - 10:00
Keynote 1
Bob Stein
: Rethinking Books in the Era of the Network
   
10:00 - 10:30
Coffee Break
10:30 - 12:00
Session 1A (Chair: Hisashi Miyamori)
Content Generation, Annotation and Search for Croquet Environment
Session 1B (Chair: Hideyuki Takada)
Media for Collaboration (1)
Session 1C (Chair: John Canny)
Learning Environments
13:30 - 15:00
Session 2A (Chair: Mark McCahill)
New Directions for Croquet (1)
Session 2B (Chair: Rick McGeer)
Media for Collaboration (2)
Session 2C (Chair: Barney Pell)
Collaborative Environments (1)
15:00 - 15:30
Coffee Break
15:30 - 17:00
  Demos and Posters
18:30 - 20:30
Banquet (Doubletree Hotel & Executive Meeting Center Berkeley Marina)
20:30 - 22:00
BOF (Amador Room, Doubletree Hotel & Executive Meeting Center Berkeley Marina)

Day 2: January 27, 2006

  Sibley Auditorium Room A Room B
9:00 - 10:00
Keynote 2
Diana G. Oblinger: Listening to What We’re Seeing
   
10:00 - 10:30
Coffee Break
10:30 - 12:00
Session 3A (Chair: Julian Lombardi)
New Directions for Croquet (2)
Session 3B (Chair: Ian Piumarta)
Network Environments for Collaboration
Session 3C (Chair: Ruzena Bajcsy)
Collaborative Environments (2)
13:30 - 15:00
Panel Discussion
Open source approaches to collaborative software
   
15:00 - 15:30
Coffee Break
15:30 - 17:00
Session 4A (Chair: Maic Masuch)
Creation Support
Session 4B (Chair: Benay Dara-Abrams)
Simulation
Session 4C (Chair: Eleanor Wynn)
Collaborative Environments (3)
17:00 - 17:15
Closing Remarks    
17:30 - 18:30
UC Berkeley CITRIS Lab Visits - Berkeley Institute of Design, Tele-Immersion Project

Keynote Talks

Rethinking Books in the Era of the Network
Bob Stein, Director, Institute for the Future of the Book

For the past several hundred years intellectual discourse has been shaped by the rhythms and hierarchies inherent in the nature of print. As discourse shifts from page to screen, and more significantly to a networked environment, the old definitions and relations are undergoing unimagined changes. The role of the expert is being challenged. The roles of author and reader are morphing and blurring.

Listening to What We’re Seeing
Diana G. Oblinger, Vice President, EDUCAUSE

One student walks across campus listening to an iPod; another is engrossed in text messaging on her cell phone. During class, they're Googling, IMing and playing games--often at the same time. More likely to use the library as a gathering place than a resource, this is the Net Generation. They co-exist beside older students who are juggling work, childcare and eldercare. Although we see them daily, do we understand our learners? What do their experiences, attitudes and expectations mean for educational institutions? This presentation will help participants listen to what we are seeing--and respond.

Panel Discussion

Topic: Open source approaches to collaborative software
Moderators: Eleanor Wynn, Cynthia Pickering
Panelists: Kevin Karth, Julian Lombardi, John Miner, David Smith, Joel West
Questions / Areas for Panel Discussion:
1. Pro's and Con's of Open Source Software Approach
2. Experiences / Lessons Learned
3. Why Open Source approach could make or break progress in Collaboration SW development
4. Standards - what's needed?
5. Market for Open Source Software

Paper Presentations

Session 1A: Content Generation, Annotation and Search for Croquet Environment
Croquet with TVML: Scripting and Generating Croquet 3D Worlds using TVML
Yutaka Kidawara, Takashi Yamamiya, Masaki Hayashi, Katsumi Tanaka

3D Model Annotation from Multiple Viewpoints for Croquet
Rieko Kadobayashi, Julian Lombardi, Mark P. McCahill, Howard Stearns, Katsumi Tanaka, Alan Kay

Reconfigurable Search Engine for Exploiting Search Knowledge
Koji Zettsu, Katsumi Tanaka

Session 1B: Media for Collaboration (1)
3D Environments Utilization Effects in Development Process of Embedded IT Devices
Masahiro Sakai, Yasutaka Ishizaki, Atsushi Togawa, Tsuyoshi Yamamoto

Basket - An experimental email environment for sharing objects -
Tetsuya Hayashi

Collaborative peer-based language learning in unsupervised asynchronous online environments
Goh Kawai

Session 1C: Learning Environments
What Does Squeak Provide Students with? - A Comparative Study of Squeak eToy and Excel VBA as Tools for Problem-Solving Learning in High School-
Takeshi Fujioka, Hideyuki Takada, Hajime Kita

Computer-Aided Collaboration Environment for Long-Term Cross-Cultural Studies between Korean and Japanese High Schools
Masumi Sato, Kazutoshi Sumiya

Learning in a Distance and Collaborative Course that Connected Kyoto University and UCLA
Takaaki Tsuji

Session 2A: New Directions for Croquet (1)
Extending Croquet Spaces with Vector Fields, Vehicles, and Virtual Presence
Mark P. McCahill, Peter Moore, Liz Wendland, Anthony Zampogna

Jam Tomorrow: Collaborative Music Generation in Croquet Using OpenAL
Florian Thalmann, Markus Gaelli

Simplified Distributed Authoring Via Component-based Object Construction and Deconstruction in Collaborative Croquet Spaces
Howard Stearns, Joshua Gargus, Martin Schuetze, Julian Lombardi

Session 2B: Media for Collaboration (2)
Object Deputy Database Language
Boxuan Zhai, Yuan Shi, Zhiyong Peng

Emotional Agents for Interactive Environments
Maic Masuch, Knut Hartman, Grit Schuster

Proposing An Interactive Collaboration Media in P2P Settings
Hiromu Araie, Masaki Hirokawa, Ryo Nishide, Shinichi Ueshima

Session 2C: Collaborative Environments (1)
The Global Computer
Alan H. Karp

New Collaborative Tools
Ruzena Bajcsy, Sang-Hack Yung, Orion Elenzil, Bradford Wilson, Rick McGeer, Klara Nahrstedt, Christine Strothotte

3D Global Virtual Teaming Environment
Cindy Pickering, John David Miller, Eleanor Wynn, Chuck House

Session 3A: New Directions for Croquet (2)
A Language Supporting Direct Manipulation of Component-based Object Construction and Deconstruction in Collaborative Croquet Spaces
Howard Stearns, Joshua Gargus, Martin Schuetze, Julian Lombardi

Croquet? on Mars
Frank Hughes, Frank Wattenberg

Wouldn't you like to have your own studio in Croquet?
Costanze Langer, Andreas Raab, Christine Strothotte, Carola Zwick

Session 3B: Network Environments for Collaboration
Authorization-Based Access Control for the Services Oriented Architecture
Alan H. Karp

Scalability of Collaborative Environments
Rick McGeer, Andreas Raab, David P. Reed, David A. Smith, Alan C. Kay

System LSI distributed collaborative design environment for both designers and CAD developers/engineers
Masahiro Fujita, Tasuku Nishihara, Daisuke Ando

Session 3C: Collaborative Environments (2)
Autonomous Generation of Spherical P2P Delaunay Network for Global Internet Applications
Hiroaki Kato, Takayuki Eguchi, Masaaki Ohnishi, Shinichi Ueshima

EXEC: An Evolvable and eXtensible Environment for Collaboration
Yi Yang, Du Li

Inheriting Traditional Concept of "Turn" in Electronic Brain Writing for Group Idea Generation
Ujjwal Neupane, Motoki Miura, Susumu Kunifuji

Session 4A: Creation Support
Semantics and Performance Considerations of Kedama, a GUI-based Massively Parallel Programming Language
Yoshiki Ohshima

Script Synthesis Tool for Non-Experienced Programmers
Koji Yokokawa

Idioms for Composing Games with EToys
Markus Gaelli, Oscar Nierstrasz, Serge Stinckwich

Session 4B: Simulation
An XML-based Microworld Simulator for Business Modeling Education
Yoshiharu Kato

User Evaluation of Information Presentation System for Nature Observation
Naoki Yasukawa, Keishi Nishihara, Mitsutoshi Abe, Kazuyuki Moriya, Tetsuro Sakai

SABER - Simulator for Agent Based Educational Architecture
Akira Sasaki, Ko Ishiyama, Hiroshi Deguchi

Session 4C: Collaborative Environments (3)
An Integrated Session and Repository Management Approach for Real-Time Collaborative Editing Systems
Steven Xia, David Sun, Chengzheng Sun, David Chen

A Buffer Framework for Supporting Responsive Interaction in Information Visualization Interfaces
Tobias Isenberg, Andre Miede, Sheelagh Carpendale

LogCabin: A tool for workshop documentation and visualization
Toshiyuki Takeda

Demos and Posters

NetMorph - an intuitive collaborative environment for children
Masashi Umezawa, Kazuki Minamitani

James Burke's Knowledge Web
Patrick McKercher

$60 Robot for Scientific Experience
Kazuhiro Abe

A Flexible Firewall Extender Using Secure Bookmarks
Marc Stiegler

A Management Method for Digital Video Cameras on a Network
Masahito Shiba

Persistent Croquet
Howard Stearns

ALAN-K Project - Development and Practice of Squeak eToys Curricula in Kyoto
Kentaro Takemura, Yasuo Shirai, Hideyuki Takada

Multi-scale physical simulations in Croquet
Ed Boyce, Daniel Faken

Creating and Collaborating in the Early Childhood Classroom
Wade Roberts, Valerie Scarlata, Carol Ann Stowe, Elspeth Stowe-Grant

Programming environment for Japanese programming beginner "Kotodama on Squeak eToys"
Ken Okada

For comments and questions, please contact us at c5-06@db.soc.i.kyoto-u.ac.jp.
© C5 2006