We revisit smoothing networks, which are made up of balancers and wires. Tokens arrive arbitrarily on w input wires and propagate asynchronously through the network; each token gets service on the output wire it arrives at. The smoothness is the maximum discrepancy among the numbers of tokens arriving at the w output wires. We assume that balancers are oriented independently and uniformly at random. We present a collection of lower and upper bounds on smoothness, which are to some extent surprising: - The smoothness of a cube-connected-cycles network is log log w + Theta(1) (with high probability). This bound improves vastly over the previously known upper bound of O(sqrt{log w}) from Herlihy and Tirthapura. -Most significantly, the smoothness of the cascade of two cube-connected-cycles networks is no more than 17 (with high probability). This is the first known randomized network with so small depth 2 log w and so good smoothness. -There is no randomized 1-smoothing network of width w and depth d that achieves 1-smoothness with probability better than d/(w-1). In view of the deterministic 1-smoothing network by Klugerman and Plaxton, this result implies the first separation between deterministic and randomized smoothing networks, which demonstrates an unexpected limitation of randomization: it can get to constant smoothness very easily, but after that, the progress to 1-smoothing is very limited.